hey @Michirin, since emailing you over bandcamp didn't work, YouTube seems to filter out the comment, can you please get back to me by emailing to contact[at]sceneworld[dot]org? Thanks in advance bunches :)
I am still waiting to hear from you --> contact[at]sceneworld[dot]org
Please.
I also got word from Bandcamp why emails are no longer are delivered to you. You have to fix it on your end:
Hey Joerg,
Apologies for the delay on this, and thanks for your patience. Unfortunately, Microsoft products such as Hotmail, Outlook, msn.com, and live.com can be quite finicky when it comes to Bandcamp emails. We recommend adding "noreply[at]bandcamp[dot]com" to the list of approved senders and/or contacts to help ensure delivery in the future. Here's an extraordinarily long link with some information on that:
I enjoyed this short but very good quality action game. The first stage was easy, and from the second stage, enemies were arranged to attack in coordination, and the gimmick of the stage itself was damaging, but there were plenty of recovery items, and in the third stage, there were many instant deaths and enemies were arranged in a nasty way, but there were few recovery items, so you had to proceed carefully. And the balance between the two was great, keeping me on the edge of my seat. The boss battles were very tense because I fought them while paying attention to my Lives, and I felt a great sense of satisfaction when I won.
Over the couple years I've had this game on my PC, I've probably replayed it at least 20 times now. Just wanted to say that you're an amazing dev, your games are very satisfying to play, and I'm hoping to see more from you in the future!
Michirin! I have to say I really enjoyed this game!
I really liked the game play and atmosphere of each level. It feels really satisfying to slash your sword on enemies! The bosses are pretty imaginative and fun too! I also like that there are secrets that reward players that like to explore.
By the way, what are the coins for? Is it like a scoring system, or is there a way to buy stuff that I don't know about yet?
The music was damn good too! You could catch me listening to the themes for each level on a playlist! I especially liked level 2's theme because it was really energetic, and it sounded like a couple of the sound channels were emulating electric guitars for rhythm! You KNOW its good when it does that!
The only thing I can say that I don't like is that the game is too short! Please make more Michirin!!
Your browser must be compatible with .ogg files. If you're on windows I recommend playing the downloadable Windows version. Also, please try to make your own post next time instead of replying to someone else's.
Wow, thank you VERY much for the tip! I didn't know this was a thing! I was going to try syncing my songs to .mod/.xm files in future projects, but this might just be a lot easier! I'm gonna try it out, and if it works I'll surely update the game to make use of it! (And possibly even thank you in the credits if you want)
(Also, yeah, if you had emailed me chances are I wouldn't have seen it, so it's better this way... Might put up some different contact info later though...)
Just one question, am I supposed to use filenames or tags in Audio.PlaybackTime("ThisPart") ?
[Edit] Okay, nevermind, I figured it out, and worked, but it made the audio all garbled up... But then I tried giving it a small margin for error (roughly one frame off either way) and that pretty much got rid of the garbling!
Nice! I'm glad it worked. You don't have to credit me, (but I certainly wouldn't mind it). The idea just sort of randomly popped in my head while I was playing the game, and I thought it could help.
Nice start! The only negative thing I have to say is about collision mass of the cyclop. I don't understand where and when i'm supposed to hit him...Thanks for your attention.
It was made with Construct 2. It's possible to make a mobile version without much effort, but to be honest, I have no interest in making it, I'd rather make an actual GBC version...
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I absolutely adore the artstyle and idea of the game!
But sadly, it's only on windows.
Thanks
hey @Michirin, since emailing you over bandcamp didn't work, YouTube seems to filter out the comment, can you please get back to me by emailing to contact[at]sceneworld[dot]org? Thanks in advance bunches :)
Ah yeah, sure, I forgot actually... Busy busy busy... I'll get back to you soon
thank you in advance! :)
I am still waiting to hear from you --> contact[at]sceneworld[dot]org
Please.
I also got word from Bandcamp why emails are no longer are delivered to you. You have to fix it on your end:
Hey Joerg,
Apologies for the delay on this, and thanks for your patience. Unfortunately, Microsoft products such as Hotmail, Outlook, msn.com, and live.com can be quite finicky when it comes to Bandcamp emails. We recommend adding "noreply[at]bandcamp[dot]com" to the list of approved senders and/or contacts to help ensure delivery in the future. Here's an extraordinarily long link with some information on that:
https://support.office.com/en-us/article/Block-or-allow-junk-email-settings-48c9f6f7-2309-4f95-9a4d-de987e880e46#bkmk_safesenders
If you want, you can forward that info to the artist or ask them to contact our support directly.
Cheers,
Mike // Bandcamp
But I already sent an email! On the same day! I guess I'll just send another one then...
got a reply and answered you, thanks :)
This game is fun!!!
fun!!!!!!Thank you very much! Glad you feel that way~
I enjoyed this short but very good quality action game.
The first stage was easy, and from the second stage, enemies were arranged to attack in coordination, and the gimmick of the stage itself was damaging, but there were plenty of recovery items, and in the third stage, there were many instant deaths and enemies were arranged in a nasty way, but there were few recovery items, so you had to proceed carefully. And the balance between the two was great, keeping me on the edge of my seat.
The boss battles were very tense because I fought them while paying attention to my Lives, and I felt a great sense of satisfaction when I won.
Oh hey! Thanks for playing this one too! And congratulations for finishing it! I haven't seen many people actually finish it!
Yay, nya!
the game is amazing, It is awesome
Thank you very much!
Over the couple years I've had this game on my PC, I've probably replayed it at least 20 times now. Just wanted to say that you're an amazing dev, your games are very satisfying to play, and I'm hoping to see more from you in the future!
Thank you very much!
Why does she look awfully similar to Sabre from the Anime Fate series?
Thanks for sharing! I recorded myself playing this video game and uploaded the session on my gaming YouTube channel:
Thanks for playing
how do you get da foxes
Stab them, but you can just run past them, they don't follow you when they're off-screen...
ohhhhhhhhhhhhhhhhhhhh ok thanks :)
also thanks for reply so soon michirin
Nice! Thank you!
Michirin! I have to say I really enjoyed this game!
I really liked the game play and atmosphere of each level. It feels really satisfying to slash your sword on enemies! The bosses are pretty imaginative and fun too! I also like that there are secrets that reward players that like to explore.
By the way, what are the coins for? Is it like a scoring system, or is there a way to buy stuff that I don't know about yet?
The music was damn good too! You could catch me listening to the themes for each level on a playlist! I especially liked level 2's theme because it was really energetic, and it sounded like a couple of the sound channels were emulating electric guitars for rhythm! You KNOW its good when it does that!
The only thing I can say that I don't like is that the game is too short! Please make more Michirin!!
Thank you very much!
The coins are just for score... I THINK if you collect enough of them you get an extra life, but I forgot... And yeah, I'm working on more.
Michirin i dont here any sound or music
Your browser must be compatible with .ogg files. If you're on windows I recommend playing the downloadable Windows version.
Also, please try to make your own post next time instead of replying to someone else's.
i'm playing on Microsoft Edge Michirin
Try Firefox or Chrome, or just download the Windows version instead, which is what I recommend.
Hey Michirin, I have an idea as to how you could make sure music is synced, with just one line of code (Per track you play).
If you're interested, here it is:
The only issue is you need to make sure every song is exactly the same length. I hope this helps,
-Ashton
(Also I would have emailed this to you, but I couldn't find any contact information on your profile)
Wow, thank you VERY much for the tip! I didn't know this was a thing!
I was going to try syncing my songs to .mod/.xm files in future projects, but this might just be a lot easier!
I'm gonna try it out, and if it works I'll surely update the game to make use of it! (And possibly even thank you in the credits if you want)
(Also, yeah, if you had emailed me chances are I wouldn't have seen it, so it's better this way... Might put up some different contact info later though...)
Just one question, am I supposed to use filenames or tags in Audio.PlaybackTime("ThisPart") ?
[Edit] Okay, nevermind, I figured it out, and worked, but it made the audio all garbled up... But then I tried giving it a small margin for error (roughly one frame off either way) and that pretty much got rid of the garbling!
Nice! I'm glad it worked. You don't have to credit me, (but I certainly wouldn't mind it). The idea just sort of randomly popped in my head while I was playing the game, and I thought it could help.
Loved it. Great music too!
Glad you did! Thank you very much ^^
wow!!! great game!!!
Thank you very much ^^
Nice game i love pixel
Thank you!
Awesome Game! I miss this type of game! I feel so nostalgic! :3
I Hope You won't mind if I upload my gameplay on my youtube channel, I want to share it with my friends and to others!
Thank You For The Game!
Keep Up The Good Work! :D
I'm very glad you enjoyed it ^^
And yeah, I don't mind it at all, share away!
Nice start! The only negative thing I have to say is about collision mass of the cyclop. I don't understand where and when i'm supposed to hit him...Thanks for your attention.
Thanks!
This game definitely needs to become a mobile game, and I'm wondering what engine this is made with
It was made with Construct 2. It's possible to make a mobile version without much effort, but to be honest, I have no interest in making it, I'd rather make an actual GBC version...
Hello, congratulations on the game; are you working on a gameboy color version?
I'd love to, but I can't code, that's why I use construct... Well, and also because it's really good!
Love it!
Glad you do! ^^
cool game,i like the style, the soundtrack,its one of those games i can play this at my free time. "Great Job!"
Thank you very much ^^
Enjoyed it! Surprising difficulty spike
Glad you did ^^
Fantastic game, super happy to see a great game come out of Construct 2!
Glad you like it ^^